How to save time and money in computer based instruction delivery

The answer – Time compressed instruction. Look here for a what is

Here is what we know:

– žaudio can be compressed up to 25% in a multimedia environment without sacrificing comprehension of factual and problem solving knowledge or increasing cognitive load (Pastore, 2010; Pastore, 2012)

This means that an hour of instruction could take 45 minutes. Lets put that into perspective, 1 hour of compressed instruction (25% so 45 minutes) vs 1 hour of regular paced instruction would save your company:

  • 100 employees who make an average of 50k per year ($24 an hour)
    • Savings of 25 hours and $600
  • 1000 employees
    • Savings of 250 hours and $6,000
  • 10000 employees
    • Savings of 2500 hours and $60,000

So yes you can actually save a lot of time and money by using this method of delivery instead of regular paced audio instruction

Master’s of Instructional Technology Faculty Position at UNCW

http://uncw.edu/hr/joblistings_epa/15F059.html

Assistant Professor – Department of Instructional Technology, Foundations, and Secondary Education

Vacancy # 15F059
Position # 6020

Opportunity to join a 64-member faculty in a growing college of education recognized for quality and leadership at the local, state, regional, and national levels. The Watson College of Education (WCE) (www.uncw.edu/ed) enjoys strong support from our Chancellor, Provost, Dean, and from our university/school partnership that includes 12 school districts in the region.

The University of North Carolina Wilmington (UNCW) is a dynamic and growing campus of the 16-campus UNC system situated on 640 acres in the historic port of Wilmington, five miles from the Atlantic Ocean (Wrightsville Beach). The University is rated as one of the top six public universities in the south by US News and World Report. Current enrollment is 14,000 undergraduates and graduate students. UNCW and the Watson College value and reward undergraduate and graduate teaching, encourage and support faculty research and sustain a high level of service to public education and the profession. The school is accredited by NCATE and all programs are approved by the state of North Carolina. The WCE is housed in a new state-of-the-art education building. The Instructional Technology program offers a Master of Science degree in Instructional Technology. It also sponsors two certificate programs, one in Online Learning and Teaching and another in Instructional Technology Specialist, as well as the Instructional Technology Endorsement program for P-12 teachers.

The Watson College of Education seeks a Tenure Track Assistant Professor of Instructional Technology to join the Department of Instructional Technology, Foundations, and Secondary Education in Fall 2015 to:

  • Design, Develop and teach web and/or classroom-based courses in the Master of Science in Instructional Technology (MIT) department as well as teach undergraduate face to face and online courses in instructional design and instructional technology. Sample topics of courses could include multimedia design and development, human performance technology, program design and evaluation, interactive learning systems, and mobile/web design and development.
  • Maintain an active research agenda
  • Advise graduate students
  • Assist in ongoing program revision and assessment
  • Provide leadership and service to the department, WCE, UNCW, state and the profession (active participation in regional/state/national/international associations)
  • Provide service to area schools and businesses

Required Qualifications:

  • Doctorate in Instructional Technology or related field
  • Established or emerging research record in instructional technology or related field
  • Demonstrated expertise in areas such as online learning, interactive courseware, and instructional design and development
  • Experience teaching students with a range of occupational backgrounds including education and private business
  • Demonstrated  collaborative working skills and commitment to diversity
  • Experience with multiple authoring software technologies

Preferred Qualifications:

  • Experience in corporate, government, or consulting settings
  • Experience teaching online in both synchronous and asynchronous environments
  • Experience in K-12 settings

Priority consideration will be given to applications received by December 15, 2014 but applications will be accepted until the position is filled.

To apply, please complete the online application process available on the Web at http://consensus.uncw.edu. A letter of application, curriculum vitae, and contact information for three professional references should be addressed to the Instructional Technology Search Committee and attached to the online applicationNo applications will be accepted by email, mail or fax. MS Word or Adobe PDF attachments are required. For questions regarding the online application process, contact Linda Register at 910-962-7539. Transcripts are not necessary for initial review; they will be required of candidates invited to participate in phone interviews. Please direct questions about the position to Ray Pastore, Chair, Instructional Technology Search Committee, pastorer@uncw.edu.

UNC Wilmington actively fosters a diverse and inclusive working and learning environment and is an equal-opportunity employer. Qualified men and women from all racial, ethnic or other minority groups are strongly encouraged to apply.

Career benefits of being a trainer

Here is a decent article from mashable describing some of benefits to being a trainer. What they forget to mention is that in order to be a trainer you need a Master’s in Instructional Design/Technology (or equivalent education – work experience does not count here). You don’t just become a trainer without extensive education on ADDIE and how to actually apply it. One of the reasons there is so much bad training out there is that we have people in the field who were just promoted to trainer without a formal education in training. This is also why I see so many people telling me they are replacing ADDIE (its because they do not understand it).

*I am taking the word trainer to mean instructional designer. A trainer that has an ISDer developing the content is would be ok (i.e., TTT).

Rapid E-Learning

This is the topic we are talking about tonight in one of courses. First, what does this mean? Well that depends who you are talking to. I have it broken down into 2 parts – tools and process. Some people are referring to quick development tools and some are referring to a modified process and some are referring to both.

Tools: There are many many tools but here are the most basic and common:

  • Captivate

–To teach software

  • Articulate

–Anything but software (as I would use captivate)

  • HTML (web)

–Simple for computer, tablet, phone

  • HTML5

–Advanced for computer, tablet, phone

  • PowerPoint

–Simple, limited interaction, external testing

Process:

  • How do you cut the ISD process?

–Process is ADDIE

  • Cannot cut a step out of ADDIE

How do you change the ISD process?

  • First – you cannot replace ADDIE
  • Second – you cannot replace ADDIE
  • Third – There is no ‘defined’ way to do ADDIE
  • ADDIE describes a generic process that should be modified for every single project/client. If you believe ADDIE is only linear or there is one official way of doing it then you learned it wrong and probably have been doing it wrong all along
  • For rapid elearning you are going to create a short design/development cycle to push out your products faster.

–Keep in mind this usually means less interaction, lower quality graphics/interaction, etc.

Are there already modified processes out there?

  • Yes, There are 1000s. The right one is the one that works for your project.
  • One of the most popular is AGILE.

http://raypastore.com/wordpress/2014/03/agile-in-instructional-design/

  • Another one is SAM
  • They do not replace ADDIE. And these are two of a 1000 different ways to do it. In fact, I would never use any standard process but create one that works best for my current project and situation.

How do you do this?

  • 1. Analysis should be completed – without a proper analysis the project will fail. 70% of projects fail and poor analysis and management are usually the cause. This doesn’t mean analysis needs to be completed every time you are running a new project – You might know these clients and have done other projects with them so you can take some/all of that original analysis and use it.
  • 2. Constant access to SMEs, Developers, and Graphic Artists (and person who signs off – i.e., client)
  • 3. Project can be rolled out in sections – for instance 1 module can be rolled out by itself without the other 10 modules
  • 4. Already have learning objects from other projects (optional and very helpful – cuts time) – this is not required though but will save a significant amount of time
  • 5. Very limited interactions, graphics, and instructional strategies

See video for details:

Ready Player One

I recently had the chance to read the book Ready Player One (to see what it is about please read the synopsis below). This is a great book for use in gaming and educational classrooms. I will more than likely be incorporating it into my Gaming and Simulation class. The books does a great job of predicting what our world might look like in years to come. While a fiction book the idea behind VR technology and its role in our lives and internet may not be far off. In fact, as the technology progresses I believe its pretty spot on. So I definitely recommend this text to anyone interested in gaming, instructional technology, or in need a fun book to read. I also love all of the 80s references as I grew up in the 80s and loved reading about games like Joust and Adventure – 2 of my favorites from Atari. You can read more about the book here: http://readyplayerone.com/

Book synopsis:

It’s the year 2044, and the real world is an ugly place. 

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. 

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.   

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 

A world at stake.

A quest for the ultimate prize.

Are you ready?

eSports: Gaming to pay the rent

Here is a really interesting article on mashable about esports: http://mashable.com/2014/10/07/gaming-to-pay-the-rent/

“Robert Lee sat down with his parents over dinner at a favorite Chinese restaurant to break the news: He decided to drop out of college after one year at California State University in Fullerton to pursue a career as a professional video game player.

Lee had started to make more than a little money broadcasting his gameplay on Twitch while commuting to school three days a week. He wanted to make that a full-time job.

“The way I saw it, school was always going to be there, but this opportunity to make money playing video games was not always going to be there,” he says.

Almost three years later, Lee is a pro League of Legends player, earning a salary that pays enough to cover rent, clothes, food and a couple luxuries, he says, though he declined to provide a figure. That’s in addition to the millions of dollars in prize money that his team, compLexity, is competing for at tournaments around the world.” If you follow the league of legends championship and want to bet on your favorite team click here for lol betting.