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gaming – Dr. Ray Pastore's Instructional Technology Blog https://raypastore.com/wordpress Sat, 05 Oct 2024 07:05:47 +0000 en-US hourly 1 https://wordpress.org/?v=5.7.15 166124113 UNCW Esports Documentary https://raypastore.com/wordpress/2023/10/uncw-esports-documentary/ https://raypastore.com/wordpress/2023/10/uncw-esports-documentary/#respond Thu, 12 Oct 2023 19:46:33 +0000 https://raypastore.com/wordpress/?p=3821 I am excited to post a documentary that I had a big part in on collegiate esports. Please check it out:

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Video game history! https://raypastore.com/wordpress/2019/08/video-game-history/ https://raypastore.com/wordpress/2019/08/video-game-history/#respond Thu, 15 Aug 2019 12:13:33 +0000 https://raypastore.com/wordpress/?p=3258 This is a video I have been meaning to create for a very long time. I love games! I have been playing video games since I was 3 yrs old when my dad brought home and Atart 2600 and Magnavox Odyssey 2. I still to this day am not sure why he got a 3 yr old a video game system, let alone 2 of them, but they started me on a long journey. So making this video felt like I was reliving a part of my past to the present day. It was a lot of fun to see it. After the atari/magnavox I upgraded to the turbographix, NES, and sega genesis. All 3 were a blast but nintendo was a clear winner for me with mario, zelda, and many others. Here are all of the systems I owned to present day. The video goes into the actual history but this is mine: Atari 2600, Magnavox Odyssey 2, NES, Sega Master System, Turbographix 16, SNES, Gameboy, N64, Gamecube, PS2, Xbox 360, GameboyAdvance SP, Gameboy DS, Nintendo Wii, Xbox One, Nintendo Switch. This doesn’t include all of the Computers, both Mac and PCs I’ve had and game with! I hope you enjoy:

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Is Fortnite appropriate for kids? https://raypastore.com/wordpress/2019/08/is-fortnite-appropriate-for-kids/ https://raypastore.com/wordpress/2019/08/is-fortnite-appropriate-for-kids/#respond Wed, 14 Aug 2019 11:00:38 +0000 https://raypastore.com/wordpress/?p=3254 My son, 8 yrs old, is begging to play this game (fortnite). Apparently he is the only kid in his class that is not allowed to play it, which is ironic considering I am probably the only parent in the class that plays it! Having said that, he will finally be allowed this Oct when he turns 9. I believe he is finally ready. But no way is my 6 yr old allowed. He is not ready. He is not mature enough.

My biggest suggestion to parents – please monitor each game your child wants to play. It’s a good idea to buy a playpen before your baby’s moving around too much, so she can get used to it. Before you go ahead and buy a playpen, do not forget these playpens for babies reviews to help you make the right choice. Here is my 5 point plan for monitoring a specific game:

  1. Ask your child if its appropriate
  2. Google the game and check out some reviews
  3. Look at the game website and/or app store to read the description
  4. Check out the game rating
  5. Play the game yourself

Honestly, I can do all of this in 20-30 minutes. Yes it takes up my time but its well worth it. I have to block about 20% of games that my son asks to play. I enjoy games so I don’t mind learning about them. Plus I can talk to him about the game and see what it is about it that interests him. Check out the following video where I discuss Fortnite and how it is/is not appropriate for kids:

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What can you learn from games anyway? https://raypastore.com/wordpress/2015/07/what-can-you-learn-from-games-anyway/ https://raypastore.com/wordpress/2015/07/what-can-you-learn-from-games-anyway/#respond Thu, 09 Jul 2015 15:06:30 +0000 https://raypastore.com/wordpress/?p=2839 I love video games, I love my Team Murder Mystery Game and I love the lessons that they can teach to kids. So what can we learn? Well obviously a game geared towards math can teach a kid math but that is not what this post is focusing on. What I want to focus on are the FIVE MAJOR skills that you can learn when playing video games such as League of Legends, World of Warcraft, and Minecraft (keep in mind that not all games do these things so you need to be selective) or maybe online casino games (you can get info bout this games in https://glitchrunners.co.uk/casinos/our-hello-casino-review-for-2021/) :

  1. You will lose. You cannot always win and games teach you that you will lose. I believe this is great because in today’s watered down culture we give kids trophies for trying in addition to winning. Games do not work that way. You only get the prize if you win. This is an important lesson that needs to be fully understood by kids so they know that they need to work hard to win in life. Feel the difference with สัมผัสความแตกต่างกับ UFABET.
  2. Problem solving. You will learn to problem solve. You don’t like losing? Guess what, you need to keep playing and practicing to get better just like real life.
  3. Teamwork. This is a skill that kids learn in sports, it’s super important in things like escape the room west chester because you won’t manage to get out without teamwork. You cannot win a game by yourself. However, not all kids play sports. If a kid does not play sports I would definitely make sure they learn teamwork from a very young age and multiplayer games are a great way to accomplish this.
  4. Communication. You have to communicate with your team virtual in games. This is a great skill as many jobs are now virtual and you need to communicate with team mates, a boss, and clients in a virtual environment. You will learn how to greet, sign on/off, and online speak in general.
  5. Your imagination is the limit. Games like minecraft allow you to build and construct. Literally your imagination is the limit. This teaches kids to invent and create things that are not there. This thinking outside of the box is a skill that managers want and a skill that innovators like Bill Gates have. If you are passionate about gaming, this streaming setup will be a perfect guide for you.
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League of Legends in the classroom? https://raypastore.com/wordpress/2015/06/league-of-legends-in-the-classroom/ https://raypastore.com/wordpress/2015/06/league-of-legends-in-the-classroom/#respond Wed, 17 Jun 2015 21:27:26 +0000 https://raypastore.com/wordpress/?p=2832 lol

As many of you know, I am a huge fan of League of Legends. Its a game I play several times a week, if not more. Lately, I have been seeing LoL clubs forming on campuses (there is one at UNCW) and courses about this game. So can this game be used in k-16 education and how?

Can it be used?

It’s definitely a game that could be used in middle grades and up. However, there is not content in the game. Its a MOBA (Massive online battle arena) game where two teams face off to capture a base. But it could be used to teach skills. If you are unfamiliar with the game, think of it like a virtual game of capture the flag. But to answer the question, I absolutely believe a game like this can be used in middle, high, and college grades. But how? For what? and Why?

What?

It would be used to teach skills – teamwork, communication, and problem solving strategies. The game is set up to be played 3v3 or 5v5 so students would need to learn to work together on a team, fulfilling various roles, in order to win the game. You have to work together or you lose. You also need to communicate. This includes chat, voice, and signs (pings). You would need to learn to play the game, read the chat box/type in it, and talk at the same time. Additionally you need to learn strategies, which include solving problems that may change throughout the game. This is a skill that could be taken into corporate settings. Its a skill I have trouble teaching my graduate students so the fact that this game (or similar) can teach it is very helpful. In this way, the game is like real life – you work on a team, you communicate well, and you form a strategy to win. If you do not do it well or not as good as the other team, you lose. And you can keep trying until you do figure it out, which is what you do on games like this or WoW that have similar play modes, and if you’re into these type of games, you also can get wow classic gold at https://Gold4Vanilla.com to get even more items for the games.

How?

First you would need the game, which is free, computers, and internet. You would also need microphones. Additionally, you would need to make sure students played custom games. You would not want them playing with strangers because when there is a game with millions of players, there are people who will swear and do other things like causing you to lose on purpose (called trolling). Thus custom games would be a must. So you would need either 6 or 10 people to play each game.

Why?

One simple reason – motivation. The game is fun. Why not play a game like this instead of doing another reading case study where students might learn these skills? My philosophy is that I should be making learning as fun as possible so it doesn’t feel like school. I want learning to be fun. I also want students to take learning seriously and if they could take this game seriously then the learning part would come naturally.

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How I replaced Blackboard with 3D Gamelab https://raypastore.com/wordpress/2015/05/how-i-replaced-blackboard-with-3d-gamelab/ https://raypastore.com/wordpress/2015/05/how-i-replaced-blackboard-with-3d-gamelab/#respond Sat, 02 May 2015 13:52:00 +0000 https://raypastore.com/wordpress/?p=2817 In today’s college classroom the LMS is commonly used to manage, track, and facilitate the learning process for both face to face and online learning courses. Most colleges currently run the Blackboard LMS, which is a very good LMS that is designed to meet the needs of today’s faculty. However, I personally have found Blackboard to be a bit dull because it’s used so often and I love to experiment with new things. So I learned about a new LMS called 3D Gamelab which was designed to function like a gamified LMS. Obviously given my interest in games and the fact that I teach a gaming course I was intrigued to find out more. So I got a copy and tested it for 3 semesters. I tested it in 5 courses during the Summer 14-Spring 15 semesters for my Instructional Technology graduate students.

What is it? 3D Gamelab is an LMS that is geared towards gamers. It functions just like blackboard and others but has some different features. For instance, badges, awards, and experience. There are no grades in 3D Gamelab. There is experience. So students rank up levels and earn experience as they complete assignments. This experience is then translated into your grade.

Assignments. Assignments are called quests. So each time a user logs into your course they see the quests that they need to complete. These can be big assignments – like here is your final project or small tasks like a quest asking users if they read the readings for the day. I found using it to have students confirm that they read the syllabus and such to be very valuable (something other LMSs do not really allow you to do).

Badges, awards, achievements. You can set up badges, awards, and achievements in the LMS. Badges are for skills that the students acquire, awards are awards for completing assignments and such, and achievements are for completing tasks. Technically all 3 can be used for the same thing if you wanted. I assign badges for skills such as being a beginner in HTML. These badges can then be transferred to the users Mozilla Backpack, which is awesome. I use the awards and achievements for things like completing an assignment, earning a rank, etc.

Grading. This is something that is both good and bad. It’s great because when I log in I can see what needs to be graded and students can see where they rank compared to the rest of the class. Also if students did not get a 100% on my assignment I return it to them and they will need to recomplete it for credit. The disadvantage is that you can’t give grades other than perfect. So if they got an 80% the only option is to send it back to the student to redo until they get a 100%. This is how games work which is why its set up like this however this makes it difficult for instructors. This works fine for my graduate classes which are project based and I rarely have students that do not get A’s. But this would not work for my undergraduate students who do not turn in perfect work, turn in things late, and do not always get A’s.

Price. It’s relatively inexpensive. The cost is around $100 a year per instructor for all of your classes. So trying it was a no brainer.

Usability. In my opinion is very simple to use and set up. However, I am a ‘techie’. I noticed that my older students tended to have trouble navigating and always seemed to ask me for help. This is not something I experienced with Blackboard but I did with 3D Gamelab. I think if the company offered a really good interactive tutorial that this problem would be solved. My younger graduate students had no issues.

Student reactions. My students loved it. They really liked it. There were a few glitches here and there but overall it was a good experience. They really like the badges and loved the experience/ranks/quests. The comments in their reflections were that it was different and was fun to use. However, they also noted that while they really liked this they thought that if it was used by the university for all of their classes they would probably lose interest quickly and just think it’s dull like they believe Blackboard is.

My recommendation. Try it out. It’s a lot of fun. It’s different. Your students will like it. It’s worth the money.

How will I use it in the future? I have decided that I will use it for two of my courses – gaming and project management. Both of these courses are set up as competition/gamified courses so it will work well. I am going to use blackboard for my other courses as I want to mix things up and I don’t want my students getting sick or tired of any technology in my classes. So variation is best.

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Booz Allen visiting my gaming and simulation course https://raypastore.com/wordpress/2015/02/booz-allen-visiting-my-gaming-and-simulation-course/ https://raypastore.com/wordpress/2015/02/booz-allen-visiting-my-gaming-and-simulation-course/#respond Wed, 25 Feb 2015 19:15:43 +0000 https://raypastore.com/wordpress/?p=2733 My class had the opportunity to try out some of the cool game engines that Booz Allen Hamilton uses for miltiary training. It was a lot of fun and everyone got to see how games can be effective in the real world.

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Using MS Kinect to train police officers https://raypastore.com/wordpress/2015/02/using-ms-kinect-to-train-police-officers/ https://raypastore.com/wordpress/2015/02/using-ms-kinect-to-train-police-officers/#respond Wed, 18 Feb 2015 19:39:54 +0000 https://raypastore.com/wordpress/?p=2723 A company, MILO Range is using Microsoft’s Kinect to train police officers. A lot of police offers has been using LED emergency vehicle lights and they said it was amazing. This technology has a lot of potential, especially when it starts working with virtual reality software like Oculus Rift. Here is a link to the article and here is a link to the company’s website

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Pete&C 2015 https://raypastore.com/wordpress/2015/02/petec-2015/ https://raypastore.com/wordpress/2015/02/petec-2015/#respond Thu, 12 Feb 2015 19:55:21 +0000 https://raypastore.com/wordpress/?p=2717 This year’s conference was a success. For a copy of my presentation click the link here:

petec2015

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History of Video Games https://raypastore.com/wordpress/2015/01/history-of-video-games/ https://raypastore.com/wordpress/2015/01/history-of-video-games/#respond Mon, 26 Jan 2015 12:54:07 +0000 https://raypastore.com/wordpress/?p=2708 Check out this cool video on video games:

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Gaming in the classroom https://raypastore.com/wordpress/2015/01/gaming-in-the-classroom/ https://raypastore.com/wordpress/2015/01/gaming-in-the-classroom/#respond Thu, 15 Jan 2015 15:00:57 +0000 https://raypastore.com/wordpress/?p=2702 I was recently interviewed on gaming in the classroom by WHQR radio. It was about a teacher implementing classcraft in their classroom. You can read the full interview here

Here is the transcript:

In a Wilmington classroom, students transform into some surprising characters—healers, mages, and warriors. WHQR’s Isabelle Shepherd reports that a virtual game is preparing fourth grade math students at Alderman Elementary School for the realworld. As well at SA Gaming you will find a lot of casino games to play online.

Toth: “Alright, let’s take a seat real quick because we have a busy day.”

Students: “Yay! Yay! I like busy.”

Unlike digital games like Diablo ll for which one could easily get legit gems and weapons on www.yesgamers.com, Classcraft is a role-playing game, designed to be used as a classroom management tool. By working game mechanics into an educational setting, the virtual program has real world consequences and rewards for students.

Brian Toth, the math instructor at Alderman, recently implemented the game in his classroom.  He’s currently the only teacher using it at the school.  Toth becomes the Game Master in Classcraft as well in online casino games after he spend some time reading the info from https://gamerules.com/what-are-no-deposit-bonus-codes-and-how-do-they-work/ .  When his students answer hard questions and do well on homework assignments, he can grant them experience points, which kids can use to cast spells.  These spells are rewards for the students, providing various perks, such as going to lunch early, using their notes on a test, or protecting their teammate from damage caused by bad behavior. Damage hits can lead to consequences like silent recess.

According to Toth, Classcraft takes up minimal time—about three minutes at the beginning of class and one or two minutes at the end when he totals up the students’ points.  The day’s lesson begins with a random event.  Toth says this engages the students immediately:

“They sit there, they cross their fingers, because some of the random events are positive, some of them are negative where people can lose health points or people can lose experience points. So, they never know; it’s just a random event.  They look forward to that at the beginning of the day. Right after that, they get to use their spells that they can get from leveling up. So they all raise their hands and I’ll go one by one, and they can use a spell, whatever spell they have. So they’re looking forward to that.”

Toth: “We are going to, uh, do our Classcraft stuff first. So we’re going to do our random event of the day. Alright, ready? 3, 2, 1… Human Shield: A random player takes all the damage for the class but gains 300 experience points.”

Students: “What? Yay! That’s a good one. That’s a good one.”

The random event does more than help focus students. It teaches them a life lesson. That’s according to Dr. Raymond Pastore, a UNCW professor who researches computer-based tools and gaming in education:

“Well, it teaches them that things aren’t always going to be equal, that there are random things that are going to happen. And that’s no different than real life. And that’s what happens when you’re playing a game. Sometimes things are going to happen that are out of your control, that are unlucky, and what it teaches you is, “How do I deal with this? How am I going to come back from this?”

Patrick Harrison, the technology assistant at Alderman, has a tattoo of an autobot from Transformers on his arm. He says he’s seen this life lesson about bouncing back play out in the classroom:

“There’s one student that is a perennial complainer that got silent recess as his random event.  It spun up, that’s what he got.  Even him, as a kid that will complain if you look at him funny, he just sat and was there for recess, and didn’t complain, didn’t get upset, just did it.  Later, he said, ‘That’s part of the game.  That’s how it works.’”

Individual rewards and consequences are just one component of Classcraft.  In order to succeed in the game, the whole team has to work together.  Instructional technology professor Pastore says Classcraft promotes cooperation, which is valuable in a corporate context:

“If you go into any corporate, large company, any Fortune 100 company and you ask them how important teamwork is, it’s going to be at the top of the list, way at the top of the list because playing politics, learning how to deal with people, learning how to pick up the slack for people is huge. Learning how to communicate with all kinds of people is a huge skill that, I don’t want to say it’s not taught, but it’s only taught through teamwork and experience.”

But students will inevitably move on to classes without Classcraft.  Will they still be motivated to succeed without the game?  Harrison says it’s like any other strategy teachers use; they just have to hope that some of the lessons stick:

“That’s your hope with anything that you’re teaching. Any teacher has got their methods and their ideas and their things that they’re going through, that they’re pushing. And all that we can do is hope that some of it will sink in.”

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Is gaming really a big deal? https://raypastore.com/wordpress/2014/11/is-gaming-really-a-big-deal/ https://raypastore.com/wordpress/2014/11/is-gaming-really-a-big-deal/#respond Thu, 20 Nov 2014 16:13:27 +0000 https://raypastore.com/wordpress/?p=2686 When you play games at BGames, you won’t have to download any files to your laptop, PC, or mobile devices. Our games can be played directly in your browser window. For the more expansive MMO and Social Games in our collection, you can register for free and create your own in-game account, or sign in directly via social media and connect with your friends. Again, without any file downloads. Secure and easy. At BGames we’re all about creating a user-friendly and safe gaming environment for children and teens. Enjoy all the amazing online game-play and gaming content you want, completely for free at Có thể bạn sẽ thích cá cược online đấy, có thì bơi vào đây ngay và luôn nhá https://kuviet.com/ site. Learn how to protect your identity on social media.

At BGames, we offer an amazing collection of free online games geared specifically toward boys, like for example online gambling you can more info about  this at bmmagazine.co.uk. Check out amazing new content every day and play awesome MMO Fantasy and War games, car and monster truck races, and first-person shooter adventures. Register for free to play immersive MMORPGs with realistic 3D graphics and thrilling PvP and PvE battles, become a general and direct your tanks and warships in historic war re-enactments, or play around with goofy ragdoll stickmen in a collection of hilarious skill games. You can find it all on our website, available instantly in your browser window, no downloads required!

“Activision has claimed Call of Duty: A

dvanced Warfare had the biggest launch of any entertainment product in 2014 in terms of revenue, coming in ahead of all other music, movies and books released year.”

This is really not surprising.

http://www.ign.com/articles/2014/11/20/call-of-duty-advanced-warfare-is-biggest-entertainment-launch-of-2014

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Nintendo’s beginning https://raypastore.com/wordpress/2014/11/nintendos-beginning/ https://raypastore.com/wordpress/2014/11/nintendos-beginning/#respond Mon, 10 Nov 2014 12:38:58 +0000 https://raypastore.com/wordpress/?p=2677 A great article about some of the stuff that went on at Nintendo during their launch years – http://www.ign.com/articles/2014/11/08/the-unknown-story-of-nintendos-secret-weapon

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Ready Player One https://raypastore.com/wordpress/2014/10/ready-player-one/ https://raypastore.com/wordpress/2014/10/ready-player-one/#respond Thu, 23 Oct 2014 22:03:25 +0000 https://raypastore.com/wordpress/?p=2664 I recently had the chance to read the book Ready Player One (to see what it is about please read the synopsis below). This is a great book for use in gaming and educational classrooms. I will more than likely be incorporating it into my Gaming and Simulation class. The books does a great job of predicting what our world might look like in years to come. While a fiction book the idea behind VR technology and its role in our lives and internet may not be far off. In fact, as the technology progresses I believe its pretty spot on. So I definitely recommend this text to anyone interested in gaming, instructional technology, or in need a fun book to read. I also love all of the 80s references as I grew up in the 80s and loved reading about games like Joust and Adventure – 2 of my favorites from Atari. You can read more about the book here: http://readyplayerone.com/

Book synopsis:

It’s the year 2044, and the real world is an ugly place. 

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. 

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.   

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape. 

A world at stake.

A quest for the ultimate prize.

Are you ready?

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eSports: Gaming to pay the rent https://raypastore.com/wordpress/2014/10/esports-gaming-to-pay-the-rent/ https://raypastore.com/wordpress/2014/10/esports-gaming-to-pay-the-rent/#respond Wed, 08 Oct 2014 11:42:41 +0000 https://raypastore.com/wordpress/?p=2657 Here is a really interesting article on mashable about esports: http://mashable.com/2014/10/07/gaming-to-pay-the-rent/

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“Robert Lee sat down with his parents over dinner at a favorite Chinese restaurant to break the news: He decided to drop out of college after one year at California State University in Fullerton to pursue a career as a professional video game player.

Lee had started to make more than a little money broadcasting his gameplay on Twitch while commuting to school three days a week. He wanted to make that a full-time job, and he also began exploring investing tips, hoping to grow his income further.

“The way I saw it, school was always going to be there, but this opportunity to make money playing video games was not always going to be there,” he says.

Almost three years later, Lee is a pro League of Legends player, earning a salary that pays enough to cover rent, clothes, food and a couple luxuries, he says, though he declined to provide a figure. That’s in addition to the millions of dollars in prize money that his team, compLexity, is competing for at tournaments around the world.” If you follow the league of legends championship and want to bet on your favorite team click here for lol betting.

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Game developer salaries https://raypastore.com/wordpress/2014/07/game-developer-salaries/ https://raypastore.com/wordpress/2014/07/game-developer-salaries/#respond Wed, 23 Jul 2014 12:08:25 +0000 https://raypastore.com/wordpress/?p=2629 Thought this article was pretty interesting:

The average game developer in the U.S. earned just over $83,000 USD in 2013, while Canadian and European based developers averaged a salary of $71,000 USD (up 9 percent from 2012) and $46,000 USD (no change), respectively.”

Those who hold business and management positions earned an average salary of over $101,000 USD in 2013 – the most of any discipline. Audio professionals and programmers followed closely behind, each earning average salaries of over $90,000 USD.”

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Gamification in the workforce https://raypastore.com/wordpress/2014/04/gamification-in-the-workforce/ https://raypastore.com/wordpress/2014/04/gamification-in-the-workforce/#respond Mon, 14 Apr 2014 12:51:52 +0000 https://raypastore.com/wordpress/?p=2560 Check out this infographic on gamification in the workforce. This shows how gamification was used for various corporations in order to solve a problem

gamification

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Play this game to help cure cancer! https://raypastore.com/wordpress/2014/02/play-this-game-to-help-cure-cancer/ https://raypastore.com/wordpress/2014/02/play-this-game-to-help-cure-cancer/#respond Fri, 07 Feb 2014 01:53:35 +0000 https://raypastore.com/wordpress/?p=2467 This is a very cool idea. I would love to see more people doing things like this. My Gaming and Simulation class is currently evaluating this game while I am at my conference next week:

http://www.cancerresearchuk.org/support-us/play-to-cure-genes-in-space

The game
The mission of Genes in Space is to collect a fictional substance dubbed Element Alpha. This represents genetic cancer data, which might underpin certain types of cancer.

As a recruit of the game’s ‘Bifrost Industries’, your mission is to collect the valuable and tradable substance Element Alpha and rise through the employee ranks by:

Mapping your route through the densest areas of Element Alpha.
Following your route as you fly through space collecting as much Element Alpha as you can, destroying asteroids along the way.
Avoiding and shooting asteroids to get to the next level of Element Alpha collection.
Upgrading your ship to become more powerful and trading your Element Alpha for more points.

Download from Apple App Store

Download from Google Play

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How a High School Teacher Is ‘Gamifying’ World News https://raypastore.com/wordpress/2014/02/how-a-high-school-teacher-is-gamifying-world-news/ https://raypastore.com/wordpress/2014/02/how-a-high-school-teacher-is-gamifying-world-news/#respond Mon, 03 Feb 2014 13:19:57 +0000 https://raypastore.com/wordpress/?p=2442 This seems very cool:

“When I started teaching, the average ninth grader looked like a zombie in class,” Nelson toldMashable. “One night when I was lesson planning, I took a break and literally checked my Fantasy Football team and I had this realization that I was learning a lot about the NFL — things about football and the NFL I wouldn’t have otherwise learned.”

The next day Nelson proposed the idea to the class. At first, the idea was met with skepticism, mostly due to the students’ lack of familiarity with how Fantasy Football works. But after the students became familiar with the format of the game, they warmed up toFantasy Geopolitics — both as a game, and as a new way to learn.

“My students started asking to do more with [the game]. They wanted to make trades, form alliances and so I just started listening,” says Nelson. “Whatever they wanted to do to control their own learning experience, I did it. Now, they playfully trash talk about their countries and become fans of those countries, which spurs them to want to learn more. It’s almost like they are trash talking each other into learning more.”

“I’m ‘gamifying’ learning. I’m ‘gamifying’ news to get them over the hump and not see reading the news as some difficult task.”

As for the format of the game, Fantasy Geopolitics is simple. It starts with a draft session, during which students select a team of three countries (the U.S. and China are banned due to their domination of the news) and then the players track stories about those countries in the news.

Using the Times Developer Network API, provided by The New York Times’, Nelson created a website that tracks how many times a country is mentioned in the news, and students get one point for every mention.

Full Story Here

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xbox one’s best feature and how it can be applied to business and education https://raypastore.com/wordpress/2014/01/xbox-ones-best-feature-and-how-it-can-be-applied-to-business-and-education/ https://raypastore.com/wordpress/2014/01/xbox-ones-best-feature-and-how-it-can-be-applied-to-business-and-education/#respond Sun, 26 Jan 2014 15:17:30 +0000 https://raypastore.com/wordpress/?p=2430 I recently obtained an xbox one. After a few weeks of playing around I have found what I believe is an awesome feature with tons of potential in gaming, education, and business. The feature? The Kinect recording feature. Essentially this is basically like an in game DVR service. So when I am playing a game and I do something that I believe is cool I can say ‘xbox record that’ and it will automatically record the last 30 seconds of play and put that away in my stored videos. Now this is awesome because it does not interrupt my gameplay at all. I dont need to press a button, stop playing, or go back and watch a clip later on to choose a part I want to have.

Now how does this apply to business and education? Well in all of my classes there is an archive that is basically a recorded video of the class. The problem? Its 3 hours long each week. Just imagine a student looking for one chunk of information from that class and having to sort through all of that video. Just imagine if during the class the student could place some kind of marker on the class so that they could come back? This would be like taking notes without having to actually take the notes and thus not distract the student from listening. This exact thing could take place during business meetings and such. Now I realize that there are recording devices out there that do this kind of thing but its not seamless and as easy as xbox’s kinect.

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