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{"id":3182,"date":"2019-03-19T06:02:03","date_gmt":"2019-03-19T11:02:03","guid":{"rendered":"http:\/\/raypastore.com\/wordpress\/?p=3182"},"modified":"2020-01-03T09:50:39","modified_gmt":"2020-01-03T14:50:39","slug":"3d-learning-what-happens-in-working-memory-when-we-learn-from-virtual-reality-and-games","status":"publish","type":"post","link":"https:\/\/raypastore.com\/wordpress\/2019\/03\/3d-learning-what-happens-in-working-memory-when-we-learn-from-virtual-reality-and-games\/","title":{"rendered":"3D Learning: What happens in working memory when we learn from virtual reality and games"},"content":{"rendered":"

Virtual reality technologies give us the capability to meld computer-generated images and the real world.<\/p>\n

But how do we learn from virtual reality and games? What happens in our working memory? This video goes into detail about how we process that information. 3D Learning is a multisensory learning theory which explains how we learn through multiple channels in working memory.<\/p>\n

For those new to VR and wonder about why the motion sickness happens, here is an explanation from sciencedaily.com.<\/a><\/p>\n

“Years ago research showed that the brain can re-set an upside-down view of world to be right side up. Constantly changing images pose a bigger challenge for the brain, which has to deal with ‘lag’: the time it takes the computer system to update and display changing visual images corresponding to the users head movements. This may be a variable linked to motion sickness and other symptoms related to helmet-mounted devices.”<\/em><\/p>\n

3D Learning<\/strong><\/p>\n