Archive for the ‘Instructional Design’ Category

What is usability?

Saturday, May 19th, 2012

If I had to describe HCI is one word, it would be usability. Usability refers to the ease of use for the software/hardware.

So what is usability? Usability asks if the product, webpage, etc. is effective, efficient, and user friendly. Were the goals met? Are the users satisfied? Was cognitive load reduced where possible? Error free experience? Comfortable environment?

Thus usability is extremely important when designing anything. So how do you test usability? Well there are many types of tests that can be performed from experts evals, groups, users, etc. There are also many types of guideline charts out there in the research depending on what type of material you are testing (i.e., a webpage, mobile app, control scheme, etc.).

Classes begin today!

Thursday, May 17th, 2012

Summer courses begin today. I will be teaching a graduate course: Computer Interface Design. The course will cover HCI and interface design strategies then move into Adobe Photoshop. Students will develop several interfaces and projects using Photoshop. I am very excited, this is going to be a fun course.

Can a computer detect cognitive load? The latest in HCI

Monday, May 14th, 2012

Well this is very interesting. This computer system can determine when a persons brain activity is being overloaded and in return adjust the computer interface to take that load off of the user. While I am not sure this works (need to see this research peer reviewed and read it), I am very intrigued by the possibilities and promise this holds in both the cognitive load and human computer interaction research.

“Their system, called Brainput, is designed to recognize when a person’s workload is excessive and then automatically modify a computer interface to make it easier. The researchers used a lightweight, portable brain monitoring technology, called functional near-infrared spectroscopy (fNIRS), that determines when a person is multitasking. Analysis of the brain scan data was then fed into a system that adjusted the user’s workload at those times. A computing system with Brainput could, in other words, learn to give you a break.”

More of the article here: http://mashable.com/2012/05/14/brainput/

Replacing ADDIE?

Friday, May 11th, 2012

Well since this is the second time this week I have seen this post, which I addressed on both forums where I saw it posted, I thought I would post it here too:

Here is the article

My take is that the article is wrong. Not that I think ADDIE cannot be replaced, I think it eventually needs to be, but the article tells me nothing. No info why ADDIE is ‘bad’ and no info on how they would change it. In fact, the only thing I get from the article is that the people who wrote it are using ADDIE incorrectly and do not understand the process.  Here is my response to this article in a linkedin forum:

“So why use another process? What does it do differently than ADDIE? I have seen many people try to replace it and yet they cannot – for good reason. ADDIE works. While a systematic process, ADDIE is not linear. If you are using it in a linear or limiting way, you are using it wrong. Additionally, these two bullet points in the article contradict one another and show you would be using ADDIE wrong if you developed training that has little impact:

* departments spend too much money and time on training that has little, if any, impact on the performance of the learners.

* is in the constant cycle of allocating ever diminishing budgets which are not adequate to build training that has any return-on-investment.

And this bullet point shows me you are not doing a proper learner analysis or using the right instructional strategies (again not using ADDIE correctly):

* are becoming disillusioned and unmotivated by the boring, lifeless click-through training to which they are subjected.

And to address your points, if your ISDers are not using ADDIE correctly or doing proper instructional design and you are running into these types of issues, why blame ADDIE? It seems that the problem is that you are using it incorrectly. In fact, you are probably cutting corners somewhere. I usually see this when reviewing training which looks like flash cards – boring and not effective. Why? The ISDers did not actually design the instructional strategies to match the learning objectives and then did not asses properly (i.e., they did not use ADDIE correctly).

I guess my question for anyone getting rid of ADDIE for another model is, how are you ensuring quality? Because if you are cutting something out of ADDIE then you are cutting quality somewhere. If you are adding to ADDIE then I could understand because ADDIE by itself is missing a PM and Communication piece but its understood that its not meant to have them either.”

Flash CS6 to HTML5

Tuesday, May 8th, 2012

The following video demonstrates Adobe Flash’s CS6 to HTML5 conversion tool codenamed Wallaby. The tool converted my file in one second. It worked great in Safari but did not work in Firefox. I am not sure if Flash’s tool is not working or HTML5 is not working. I say this because of the compatibility issues I have with HTML5, especially in Firefox. Also, Adobe’s Wallaby tool was last updated on March 8th, which means that a new version is just around the corner. Overall, I am impressed it worked but need to test this with more advanced Flash files. I was not really surprised there was a compatibility issue as that is HTML5. Here is the video with the demonstration:

Publishing with Amazon: My reflections

Monday, May 7th, 2012

I recently ran a test of all publishing services for one of my classes as we are publishing a book together. After evaluating all options, we decided to publish with Amazon. So before I published that book with my class I wanted to see what the tool was really like, so I published another book. Here is my experience:

I formatted my book into PDF format and then I signed into createspace. Overall, it was very easy to use. I created a book title, entered author information, and then had to choose payment information. I then selected if my book would be color or black and white and what size it would be. At first I chose 6×9 but realized that I created my book in word and it was 8.5×11 so I had to choose 8.5×11. Otherwise there were no formatting issues. Then I created a cover. Amazon has a great cover creator template that was very easy to use. It does not allow much customization and I think it can be improved tremendously however it was good enough. I have a feeling they will not improve it as they want you to purchase the design services they offer. Once my book was created I had to choose a price. The cheapest my book could be sold for was $2.65. That means that I can sell for 2.65 or higher. At $2.65 I collect no royalty. I chose $4.99. This means that for every copy sold I get $0.84 from Amazon. Not too great but honestly my book is on amazon.com and they are doing all of the work. I am still waiting for the book to be listed on Amazon, they say it take 5-7 business days and today is day 1:) I will post the book to the blog once it is posted to Amazon. Also, you can order copies for yourself as author for $2.15 a copy and provide discount codes to family/friends.

Here is what my book looks like in the createspace store. It should be uploaded to Amazon in the next 5-7 business days: https://www.createspace.com/3864560

Now onto Kindle publishing. Well this was a bit more complicated and I will need to continue this post when it works because right now my book is in limbo with Kindle. Publishing was just as easy as Amazon’s createspace. The only difference was that I needed to reformat my text. Kindle recognized certain symbols but not others. For instance, a lot of my text, such as the beginning and end of each chapter was smashed together. Thus I had to use page breaks. It took me about and hour to reformat, so be prepared for that. Then I submitted my text for review. My book is currently in limbo because I have two websites that offer sections of the book for free on the sites. So Amazon is currently making sure I actually own those sites because they did an online content check. I am glad they are checking for copyright and people scamming the system however this is taking longer and I am now waiting two days for a response. I am hoping this issue is cleared up asap. I also hope that I do not have to take the content down from the sites before publishing with Kindle.

 

Self Regulated Learning: Self Explanations

Tuesday, May 1st, 2012

Self Regulated Learning: Self-Explanations

When presented with MERs, learners do not automatically retain information, they must actively organize and process it in order to be able to use it for later use (Kozma, 1994). Therefore, learners should have good metacognitive skills in order to be able to effectively learn from multimedia. Chi et al. (1989) suggest that good students solve problems well due to the way they studied the instruction or examples presented to them. This is inline with Perels, Gurtler, and Schmitz (2005) who found that teaching learners self-regulation strategies improves their problem solving ability and Schoenfeld and Herrmann (1982) who found that novices problem solving abilities can be improved to almost that of experts. Based on these conclusions, there is clearly a difference in the way that learners of different prior knowledge levels use representations. Learners with high prior knowledge, experts, can solve problems and form concepts because they have a better understanding of the material and therefore know how to make the appropriate connections. Low level learners do not have that understanding and therefore its important to figure out how these metacognitive strategies are used by both experts and novices to construct information. The current study intends to focus on one of these such strategies, self-explanations, which has been shown to help learners construct, understand, and retain information.

Current studies have shown that using self-explanations (Bereiter & Bird, 1985; Ainsworth & Burcham, 2007; Renkl, 1997) and multiple external representations (Carney & Levin, 2002) can help novice learners retain information. The use of self-explanations as a learning strategy has been shown to increase comprehension by creating a deeper understanding of the content (chi et al., 1994). Self-explanations, which are often times referred to as think alouds, are self-generated explanations that learners speak or think aloud while they are learning new material (Chi & VanLehn, 1991; Pressley et al., 1992). Research on self-explanations has shown that when used in a multimedia environment with MERs, learning and comprehension are increased. For example, Ainsworth and Loizou (2003) sought to discover the role self-explanations had on comprehension by presenting participants with either diagrams or text and having them think aloud as they were reviewing it. It was discovered that participants in the diagram treatments scored significantly better on tests measuring inference, created more self explanations, and spent less time studying the content. Participants who generated the most self-explanations were found to score significantly higher suggesting that the more students think aloud, the greater their comprehension. Similar results were uncovered by Aleven and Koedinger (2002) who sought to discover if self-explanations would lead to greater comprehension and problem solving ability. 41 high school students were placed into either an explanation (solve problems with think alouds) or problem solving (solve problems with no think alouds) treatment and were given a computer based instructional tutor. Students scored significantly higher on problem solving and comprehension measures in the self-explanation treatment. As a result of these studies, there is a clear advantage to using think alouds in learning and a benefit to using them in multimedia instruction. Roy & Chi (2005) have concluded that this happens “Because there is more information to explain in multimedia materials compared to single media (i.e., there are within and between media relationships to be discovered), a constructive activity such as self-explaining might be especially suited to learning from resources such as text and illustrations.” (p. 277).

eBook: How to self publish

Sunday, April 29th, 2012

As part of one of my courses this semester, I had my students divide into groups to write book chapters for a book on how to teach online. The book will then be published online for free. So in this effort, I have been analyzing different methods to publish online and thought I would put my findings here for others to use:

Apple’s iBooks Author – http://www.apple.com/ibooks-author/

-Free to use
- Slow publishing times – account and such need to be approved by Apple. Apple can reject your book.
- If you charge for your text, Apple owns the rights (they take 30% of profit). If you offer for free, you can still publish elsewhere because there is not ISBN. But the good thing is that you can distribute for free!
- iBooks only work on Apple devices so those with PC, Kindles, or other eReaders are out of luck.

Amazon Self Publishing: Createspace

- Free
- You own copyright
- Cannot distribute for free. Must charge at least 2.15 per book. If in Kindle, must charge based on file size. Minimum charge is $0.99.
- Amazon provides free ISBN through createspace

SourceFabric – http://www.sourcefabric.org

- Free to publish and host – you host on your own server
- Can distribute anywhere

 

User Design: What is it

Friday, April 27th, 2012

The following video discusses User Design:

Also, check out my blog post on user design

Mobile Website Design Guidelines

Thursday, April 26th, 2012

The following video adds depth to my other blog post on mobile website design and presents the rationale behind each of my recommendations:

http://raypastore.com/wordpress/2011/11/mobile-website-development/