Flash is dead: Why this rumor makes sense for (some) instructional designers and why it’s not true

I keep seeing forum posts like this in LinkIn and I have really been thinking a lot about it. Why have I been thinking a lot about it? Well because Flash is a very powerful software and there is currently nothing that matches its power. So how is Flash dead if there is not replacement for it? Then it all clicked and here are my thoughts….

1. HTML5 Rumors. HTML5 has been touted as a potential replacement to Flash. It does have some of the same capabilities. The issue is that HTML5 is really geared towards simple animations and interactions, not powerful animations that Flash is designed for. Thus HTML5 cannot replace Flash at this point. Will it ever? Quite possibly it will (I personally think it will be HTML6 that does it) but at this point you really need to know both Flash and Javascript so that you can offer multiple solutions to clients. I personally would not develop a game in HTML5 unless it was very simple because it just doesnt have the power to create something more in-depth.

2. Flash player is dying. Yes that is true in the mobile platform, but not the desktop/laptop. However, Adobe has instead focused on Adobe Air for the mobile platform and stopped focusing on flash player. What is Adobe Air: It allows you to publish Apps for iPhone, iPad, and Android. This leads to point 3.

3. Flash doesnt work on Apple iPad or iPhone. Well that is not true. It doesnt work in their browsers but it works very well on the devices. If you look at both Apple and Android, they are pushing apps, not the browers (at least that is what they want developers to focus on so that they can control (or make money off of) their stores). So Adobe is pushing Flash to mobile apps not the browsers (and they didnt have much of a choice as apple would not allow flash player on its browser). To publish a Flash app to iPhone or iPad, you simply click the publish button in Flash to publish as an app. And yes, there are tons of apps (some in the top 50 games) that are purely Flash based and you probably never knew. So yes, Flash does work very well on iPhone and iPad.

4. Instructional designers are not programmers. Our field is not computer science and I do not expect an ISDer to be able to program. Flash requires a lot of programming so most instructional designers cannot use it beyond basic tweens and maybe some simple interactions. As a result, they have turned to other software, such as Articulate, Lectora, PPT, Captivate, etc. that are very easy to use. That way the instructional designer can now also develop training without the need for a programmer and tout themselves as a one stop shop. The problem is that this software is not always the solution. It is simple software and produces simple training. What do I mean by simple training? I just mean training with some animation, limited interaction, and is perfect for flashcard type training (that can includes stories, cases, simple games etc.). I am not saying its bad, this simple software can create great training, just that its not a be-all end-all for training. It is not a total solution. It cannot do everything. If someone were to tell me they were going to use one of the simple software mentioned above (or any software for that matter) to develop my training without seeing my needs analysis and design requirements, I would be very very scared that they did not know what they were doing. You simply need to have Flash and other programming software in your arsenal. If you do not you are really limiting what you can do.

Just an fyi here. I am not against the ISDer being a developer or anything like that. I am an ISDer that is a developer as well. I can program and use all of the software I have mentioned above. I also like all of the software I have mentioned. I love HTML5. But I still just cannot figure out how ISDers are trying to dismiss Flash when none of the software I mentioned above matches its power. Am I biased? Well I do really like Flash but I also really like a lot of other software too. I probably like javascript the best which is what HTML5 is based on so if anything I probably like HTML5 more. I just know that most ISDers are not programmers and they are touting solutions that may not be appropriate because they want to be the one stop shop. Additionally I know that since most ISDers are not developers they are listening to a rumor and dismissing Flash just because they do not know any better because they do not know what any of this software does as they are not developing with it and thus believe this light software is actually a replacement for Flash. Maybe I am wrong? Actually I hope I am but I just do not see many other reasons.

Adobe: Web standards match 80 percent of Flash features

Not very informative but interesting nonetheless: http://news.cnet.com/8301-1023_3-57464545-93/adobe-web-standards-match-80-percent-of-flash-features/

Essentially this is nothing new. HTML5 can do a lot of what Flash does but that 20% is big, because they are the high end interactions and gaming features which is what Flash is intended to do anyway. As I tell my students, at this point in time, you need to know Flash and its going to be long time before its gone so get used to developing in it and clients requesting it/needing it. I also tell them to start learning javascript because eventually it will be the future but at this point HTML5 is too new and its going to a long transition between Flash and HTML5. Additionally, Adobe appears to be the lead developer for HTML5 so you will more than likely continue to buy your authoring tools from them. Also remember that Adobe Air allows one to publish Flash Apps on iPhone and iPad.

Has Adobe won the mobile war? I think so…

There is so much misinformation out there it is ridiculous. I hear so many rumors from non-developers about mobile development and the funny thing is, most of them have never developed an app. So why has Adobe won? Two software packages – Adobe Air and PhoneGap.

Each of these software packages allows you to create mobile apps on multiple devices. So I can develop one app and it will run on the iPhone, iPad, and Android based devices. Thus I no longer need to waste valuable time developing apps for both iOS and Android when I can develop one that deploys on both.

With Adobe Air, you develop your app in Flash and package it for each device. Wait, isnt there a rumor that Flash doesnt work on iPhone? Yes there is that rumor and it is only partially true. Flash does not run in the iOS browser BUT it will run as a stand alone app. So YES you can develop apps in Flash for Apple and they work very well.

With PhoneGap, also owned by Adobe, you can develop apps via HTML5 and then publish to Android and iOS devices. Again these work very well.

Additionally, with both of these software packages I can actually use hardware features of the phone and use them when not connected to the internet. Something you can do with all mobile apps but not the mobile web. The disadvantage to developing an app over a website is that Apple has to approve it (not a problem with Android). Otherwise Apps are much better than a mobile website.

Why would I use one over the other? Flash apps are designed for more sophisticated apps that require large amounts of data (database), high intensity graphics, lots of screens, animations, etc. PhoneGap apps are better for small simple apps. Both are great for development though. Additionally, Adobe is really starting to integrate phonegap into dreamweaver so I would not be surprised if we see these two software packages merged at some point (maybe CS7?).

I will be using both of these software packages in my courses next year, so if you are interested in learning more about them, please contact me.

Adobe Air – http://www.adobe.com/products/air.html

PhoneGap – http://phonegap.com/

Flash to HTML5: Buttons

In this clip I test Adobe Flash’s HTML5 conversion tool. I test motion tweens, masks, and buttons via Wallaby, which is the conversion tool. I test the HTML output file in Safari, Chrome, and Firefox. The motion tweens and masks work in both Safari and Chrome. Nothing works in Firefox. The buttons do not work in any browser. While Wallaby has potential, this is a big limitation. This means that it is currently only useful for animations but not interactivity.

Check out the demonstration:

 

Flash CS6 to HTML5

The following video demonstrates Adobe Flash’s CS6 to HTML5 conversion tool codenamed Wallaby. The tool converted my file in one second. It worked great in Safari but did not work in Firefox. I am not sure if Flash’s tool is not working or HTML5 is not working. I say this because of the compatibility issues I have with HTML5, especially in Firefox. Also, Adobe’s Wallaby tool was last updated on March 8th, which means that a new version is just around the corner. Overall, I am impressed it worked but need to test this with more advanced Flash files. I was not really surprised there was a compatibility issue as that is HTML5. Here is the video with the demonstration:

Flash CS6 and HTML5

Here is a recent post I made in a discussion forum on linked in. I thought it would be worthwhile to post onto my blog:

Flash is not dead right now and from the looks of it, it has the opportunity to become the best authoring tool for HTML5.

HTML5 is currently not ready for widespread use due to compatibility issues. For those that do not know, HTML5 has been around for several years now – it is NOT new and still NOT ready. How many years do you think its going to take to be ready? You might want to look at recent history when DHTML (HTML4, CSS2, and Javascript) were touted as the next big thing in the early 2000s. Compatibility killed that idea. HTML5 does have more promise though. But remember HTML5 is just a simple upgrade to HTML4, it does not do that much more. The real power of HTML5 comes from javascript. Javascript libraries that have been around for years. Why are they not used more often? No authoring tool for them. Its all hand written code. Additionally, while both Google and Apple are making their web browsers HTML5 friendly, they are not making their app markets HTML5 friendly anytime soon. In order to publish an HTML5 app you need to get a third party software package that will do the conversion.

Additionally, at this point, the ONLY potential authoring tool for HTML5 that has promise in the future is Flash! Flash CS6 can export swf to javascript. So, those saying Flash is dead might be very wrong. Flash might just be the next big thing because it will export to HTML5. We currently do NOT have a good authoring tool for HTML5 and if Flash takes that spot, it will not be dead but might be more popular than it currently is now. The only way Flash will die is if another authoring tool that becomes very popular replaces it.

Flash CS6 and HTML5

Wow, Flash has really done something great here…assuming this feature works as promised. Flash CS6 will be able to export into Javascript. This means that all flash content can be exported to js so that it is handled better via web browsers. This will also make flash content viewable on iPhone/iPad. Now, obviously I have not tested this feature out and in different browsers and such but this has potential. Flash is really keeping its #1 place as the best development tool in my opinion.

New Features: http://www.adobe.com/products/flash.html

How to view Flash on your iPad and iPhone

Have you wanted to view Flash on an iPhone or iPad? Well now it is possible (well it always has been with a few workarounds). Apps are coming out that display Flash content, so rest assured, Flash does work on these devices.

One such app, iSwifter, is a browser that displays Flash content. You can try the browser for free for 10 days and it costs 4.99 to purchase. I tested it out and it works pretty well. I tested video, motion, sound, and interactions in flash and they all worked. I think anyone interested in viewing Flash on the iPad/iPhone should definitely invest in this app. It’s cheap, and it works.

You can download iSwifter from iTunes here